Realms S2E20 Unexpected Turn

The group is trapped aboard a speeding train heading straight for Pyriel. They must come up with a plan quickly, because their destination isn't the only threat they face.

Player Characters Present
Eclipse, Naphako, Keywynn, Kyrealle, Kerrick

Synopsis
The party, now on a fast moving train, find themselves in a delicate situation. Naphako’s identity has been revealed to their construct counterparts and one of them grabs Naphako to restrain her. Upon doing so several other constructs activate and surround the group. Some very well placed words from Naphako, however, calms the situation. She speaks of being cast away by the Artificer and tap dances around how he “created” her. The constructs power down and tell the group the trip will take roughly four hours. The group begins talking about their plans as the train travels through the mountain. Eclipse finally examines their new sword and Naphako reads more of the Artificer’s journal. The group decides that they are going to follow the train into Pyriel’s castle, but to what end?

Keywynn wakes up one construct to ask him further questions. The group speaks to the creature and eventually names him Alvor. They tell Alvor that Pyriel has been lying to them and they have been in fact helping Pyriel kill and hurt many people of the region. In that moment Alvor stands up and his eyes turn red, as do dozens of other constructs in both their and Kerricks car. The constructs agree to assist the party with their attempt to take Pyriel down. Just then the entire train slams to a halt. Kerrick takes the opportunity to climb on top of the train again and make his way to the engine car. There he finds two Duergar operators bound up by their construct counterparts. The group decides to take the train to a safe location and prepare the train to become their distraction. The train again begins to move as Rolan and one of the Duergar dimension door to the last car with their friends as the train builds up speed heading toward the castle. Everything was going according to plan. Unfortunately they did not plan on how they would decouple the train cars full of explosives from the train cars full of friendly constructs and party members. Kerrick and Eclipse work together on the couplings, releasing the final train cars from the main train right as they enter through the defenses of the castle. With a giant explosion the front train incinerates the storage keep, sending the tail cars through the air and slamming down into the exterior wall. Napahko and Eclipse were thrown from the train but managed to survive.

The group reconnects and begins sneaking around the perimeter disguised as Duergar and Constructs. They watch as their new construct friends charge the castle but are no match for the defenses. They see a tall figure standing on a high balcony waving their hands on the army below. In almost a snap of a finger most of their construct friends are wiped out. Carefully the group navigates through the wreckage and a near miss exchange with a duergar captain before Eclipse places some ball bearings on the ground which sends the captain to the ground. Quickly the group rushes into the castle. On their way through the levels of the castle they found barracks were dozens upon dozens of sleeping duergar wait. Further up they found prisoners who were terrified of the party as they attempted to speak with them. Later the group found themselves in a lab with three large constructs moving people strapped to tables into position while they attached devices to them. At that moment a new personality within Naphako emerged calling itself Glib and charged the creature. Flailing her mace about distracting the machine while Eclipse was able to land a deadly well placed attack.